1 HD Monsters
in Old-School Essentials Classic Fantasy
28 monsters
- Acolyte - 1st level NPC magic-users
- Bandit - NPC thieves who live by robbery
- Berserker - Fighters who enter a rage in battle. They never take prisoners.
- Brigand - Outlaws and mercenaries who make a living by raiding settlements and attacking travellers
- Buccaneer - Sailors who make a living by raiding coastal settlements and robbing other ships
- Dervish - Fanatically religious, nomadic people who wander steppes and desert regions, living in tents
- Dwarf - Short, stocky, bearded demihumans who dwell in mountains and subterranean realms
- Elf - Slender, fey demihumans with pointed ears. Live in harmony with nature, in beautiful natural settings.
- Fire Beetle - 2½' long. Commonly found underground
- Giant Ferret - 3' long ferrets that hunt giant rats in their burrows
- Giant Shrew - Brown-furred, mole-like, insectivores with long snouts. Dwell underground; skilled burrowers.
- Gnome - Small humanoids standing 3 to 3½ feet tall with tan to woody brown skin
- Goblin - Small, wicked humanoids that favor ambushes, overwhelming odds, and dirty tricks
- Halfling - Diminutive, furry-footed demihumans who dwell in small villages (30–300 inhabitants)
- Hobgoblin - Larger cousins of goblins, about the same size as humans with dark orange or red-orange skin
- Merchant - Organized traders who travel between settlements in well-armed caravans, buying and selling trade goods
- Merfolk - Aquatic humanoids with fish tails in place of legs. Live in coastal waters, farming seaweed and hunting fish
- Nixie - Small water fairies with pale green skin and dark green hair
- Nomad - Superstitious tribes who wander steppes and desert regions, living in tents or temporary huts
- Orc - Grotesque humanoids bent on war and domination
- Pirate - Sailors who make a living by raiding coastal settlements, robbing other ships, and illegal slaving
- Pterodactyl - Prehistoric winged reptilian creatures with a wingspan of around 25 to 30 inches
- Skeleton - Mindless undead created to guard tombs or serve their creator
- Small Herd Animal - Wild animals that live in large, grazing herds
- Spitting Cobra - 3' long snakes with grey/white scales
- Stirge - Weird winged creatures resembling hairless bats with tubular proboscis
- Trader - 1st level fighters who live by trading in borderland areas
- Veteran - Low level fighters, often on their way to or from war