Monstro.cc

Hobgoblin

Larger cousins of goblins, about the same size as humans with dark orange or red-orange skin

Stat Blocks

Basic Fantasy Role-Playing Game
Armor Class14 (11)
Hit Dice1
Number Appearing1d6, Wild 2d4, Lair 4d8
Attacks1 weapon
Damage1d8 or by weapon
Movement30' Unarmored 40'
Save AsFighter: 1
Morale8
XP25
Treasure TypeQ, R each; D, K in lair

Hobgoblins are larger cousins of goblins, being about the same size as humans. Their hair color ranges from dark reddish-brown to dark gray. They have dark orange or red-orange skin. Large males have blue or red noses. Hobgoblins’ eyes are yellowish or dark brown, while their teeth are yellow. Their garments tend to be brightly colored, often blood red with black-tinted leather. Their weaponry is kept polished and in good repair. They wear toughened hides and carry wooden shields for armor. As with most goblinoids, they have Darkvision with a 30’ range.

Hobgoblins are cruel and calculating warriors, always looking to exploit those weaker than themselves. They have a strong grasp of strategy and tactics and are capable of carrying out sophisticated battle plans. Under the leadership of a skilled strategist or tactician, their discipline can prove a deciding factor. Hobgoblins hate elves and attack them first in preference over other opponents.

Copyright 2006-2023 Chris Gonnerman. Creative Commons Attribution-ShareAlike 4.0 International (CC BY-SA 4.0). License
Old-School Essentials Classic Fantasy
Armor Class6 [13]
Hit Dice1+1 (5hp)
Number Appearing1d6 (4d6)
Attacks1 × weapon (1d8 or by weapon)
THAC018 [+1]
Movement90' (30')
Saving ThrowsD12 W13 P14 B15 S16 (1)
Morale8 (10 with king)
AlignmentChaotic
XP15 (bodyguard: 75, king: 175)
Treasure TypeD
Larger and nastier relatives of goblins. Dwell underground, but commonly seek prey above ground.

Variants

King (in lair)

A 5HD (22hp) king lives in the hobgoblin lair. The king gains a +2 bonus to damage rolls.

Hit Dice5 (22hp)
Attacks1 × weapon +2 (1d8+2 or by weapon+2)
Bodyguard (in lair (1d4))

1d4 4HD (3d6hp) bodyguards live in the hobgoblin lair. A thoul may sometimes be found among the king’s bodyguards.

Hit Dice4 (3d6hp)
Copyright 2017-2019 Gavin Norman. Open Game License v1.0a. License
OSRIC
Armor Class5
Hit Dice1+1
Number Encountered20d10
Attacks1
Damage1d8 or by weapon
Move90-ft
AlignmentLawful evil
IntelligenceAverage
XP2/20+2/hp
SizeMan-sized (6½-ft tall)
FrequencyUncommon
Lair25%

Hobgoblins live in tribal bands, and can be found in nearly any clime. They are bigger cousins of goblins and are not affected by sunlight. They have infravision (60-ft). They are competitive with other tribes and will sometimes make war on each other, unless controlled by a powerful leader.

Hobgoblins will typically lair underground and when they do they will sometimes keep carnivorous apes as guards.

Hobgoblins are larger, hairier goblins with brown to grey fur. They have bright red or orange faces and yellow or brown coloured eyes. They have an average lifespan of 60 years.