Humanoid Monsters
in OSRIC
43 monsters
- Anuran - Less advanced frog-man tribes without weapons or armour
- Batrachian - Advanced frog-man tribes armed with spears and shields
- Bugbear - Huge, hairy goblins standing about 6 feet tall with darkish brown eyes
- Caveman - A species closely related to humans; shorter, stockier, and much more heavily muscled
- Centaur - Half man, half horse creatures that are haughty, aloof, but very honorable
- Crabman - Humanoid amphibious creatures with tough reddish-brown exoskeletons and pincers
- Cyclops - 20' tall humanoids with a single, central eye
- Dark Creeper - Short, spindly humanoids with pale skin who wrap themselves in loose, dark clothing
- Dark Stalker - Leaders of the dark creepers, much taller than their followers
- Demoniac - Offspring of major demon and human female, strong and heavily-built with demonic features
- Doppelganger - Intelligent, human-sized shape-shifters of wicked character and highly magical nature
- Elf - Slender, fey demihumans with pointed ears. Live in harmony with nature, in beautiful natural settings.
- Ettercap - Humanoid arachnids that spin silk and use venomous bite
- Flind - Close relatives of gnolls standing 6½-ft tall with powerful limbs and leonine heads
- Ghast - Undead monsters similar to ghouls but smarter and more powerful, surrounded by an overwhelming stench
- Ghoul - Undead monsters which eat the flesh of dead humanoids to survive
- Giant, Fire - Barrel-chested giants with ruddy skin, black hair, and dark red eyes
- Giant, Frost - Pale-skinned giants with light blue or dirty yellow hair who dress in skins and pelts
- Giant, Hill - The smallest of giants, standing ten to twelve feet tall
- Giant, Stone - Reclusive giants of rocky mountainous terrain, standing 12 feet tall
- Gnoll - Hyena-headed, evil humanoids that wander in loose tribes
- Gnome - Small humanoids standing 3 to 3½ feet tall with tan to woody brown skin
- Goblin - Small, wicked humanoids that favor ambushes, overwhelming odds, and dirty tricks
- Grimlock - Fierce blind humanoids with scaly grey hide that dwell in dark places and hunt humans
- Halfling - Diminutive, furry-footed demihumans who dwell in small villages (30–300 inhabitants)
- Hobgoblin - Larger cousins of goblins, about the same size as humans with dark orange or red-orange skin
- Kobold - Small, dog-faced reptilian humanoids
- Lizard Man - Tall reptilian humanoids that excel at swimming and ambush tactics
- Locathah - Aquatic nomads who make their home in warm, shallow, salt waters
- Merman - Aquatic humanoids with human upper bodies and fish-like lower bodies that dwell in tropical seas
- Minotaur - Huge bull-headed humanoid monsters
- Mongrelman - Outcasts with a motley appearance, as if patched together from bits of various races
- Ogre - Large, brutish, ugly humanoids standing 9-10 feet tall
- Orc - Grotesque humanoids bent on war and domination
- Sahuagin - Humanoid ichthyans of evil alignment that dwell in shallow, warmer salt waters
- Skeleton - Mindless undead created to guard tombs or serve their creator
- Storm Giant - 22' tall humanoids with bronze-hued skin and garish hair (red or yellow)
- Treant - Large, roughly humanoid tree-people that resemble oak trees when still
- Triton - Aquatic creatures with fish-like tails instead of legs, dwelling in underwater castles or caverns
- Troglodyte - Intelligent, reptilian humanoids with agile hands, long legs, short tails, and spiky combs on their heads and arms
- Troll - Huge, rangy humanoids with lumpy grayish-green skin and regenerative powers
- Vulchling - A race of birds that resemble vultures but with features that look rather like a human with a beak
- Yeti - Tall ape-like humanoids covered in thick white hair that crave human flesh