Human Monsters
in OSRIC
11 monsters
- Bandit - NPC thieves who live by robbery
- Berserker - Fighters who enter a rage in battle. They never take prisoners.
- Brigand - Outlaws and mercenaries who make a living by raiding settlements and attacking travellers
- Buccaneer - Sailors who make a living by raiding coastal settlements and robbing other ships
- Caveman - A species closely related to humans; shorter, stockier, and much more heavily muscled
- Dervish - Fanatically religious, nomadic people who wander steppes and desert regions, living in tents
- Merchant - Organized traders who travel between settlements in well-armed caravans, buying and selling trade goods
- Nomad - Superstitious tribes who wander steppes and desert regions, living in tents or temporary huts
- Pilgrims - Groups of religious followers making their way to some holy site
- Pirate - Sailors who make a living by raiding coastal settlements, robbing other ships, and illegal slaving
- Tribesman - Tribal humans usually found in tropical jungles or remote islands