1 HD Monsters
in OSRIC
64 monsters
- Al-mi'raj - Large (3-ft) hares with black unicorn horns projecting from their foreheads
- Anuran - Less advanced frog-man tribes without weapons or armour
- Assagim - The lowest of all devils, unfortunate souls incarnated as senseless blobs of flesh
- Baboon - Communal and vegetarian primates that defend their territory
- Badger - Swift-moving burrowers that defend their territory and mate for life
- Bandit - NPC thieves who live by robbery
- Barracuda - A fearsome, very fast aquatic predator found in warm salt water
- Bat, Ordinary - Common bats that swarm when startled
- Batrachian - Advanced frog-man tribes armed with spears and shields
- Berserker - Fighters who enter a rage in battle. They never take prisoners.
- Brigand - Outlaws and mercenaries who make a living by raiding settlements and attacking travellers
- Brownie - Shy, retiring fey creatures skilled in craftsmanship and highly magical
- Buccaneer - Sailors who make a living by raiding coastal settlements and robbing other ships
- Carbuncle - Minor agents of chaos that appear as curious armadillo-like animals
- Cat, Domestic - Small domestic feline
- Cat, Wild - Small wild feline
- Centipede, Huge - Most common of the monstrous 'pedes with lethal weak venom
- Centipede, Large - Smallest of the monstrous 'pedes with weak venom
- Compsognathus - Jurassic carnivore
- Dakon - Intelligent apes resembling gorillas with light brown colouration, green eyes, and black hands
- Dark Creeper - Short, spindly humanoids with pale skin who wrap themselves in loose, dark clothing
- Dervish - Fanatically religious, nomadic people who wander steppes and desert regions, living in tents
- Dwarf - Short, stocky, bearded demihumans who dwell in mountains and subterranean realms
- Elf - Slender, fey demihumans with pointed ears. Live in harmony with nature, in beautiful natural settings.
- Falcon - Small bird of prey, typically around a foot in length with a wingspan of two to three feet
- Giant Bat - Large carnivorous bat with 15-foot wingspan
- Giant Fire Beetle - Nocturnal beetle with glowing red glands sought after for illumination
- Giant Frog - Giant frogs from 2 to 6 feet in length with natural camouflage
- Giant Leech - Giant leeches that inhabit warmer, fresh water
- Giant Rat - Large scavenging rodents that grow up to 4 feet long and weigh over 50 pounds
- Gnome - Small humanoids standing 3 to 3½ feet tall with tan to woody brown skin
- Goblin - Small, wicked humanoids that favor ambushes, overwhelming odds, and dirty tricks
- Halfling - Diminutive, furry-footed demihumans who dwell in small villages (30–300 inhabitants)
- Hobgoblin - Larger cousins of goblins, about the same size as humans with dark orange or red-orange skin
- Jackal - Small nocturnal scavenger and occasional predator with muzzle-snout and long tail
- Kobold - Small, dog-faced reptilian humanoids
- Kullule - Damned souls transformed into semi-intelligent demonic horde
- Large Spider - Common dungeon and ruin dwelling spiders of various shapes and colours
- Leprechaun - A magical race that love to torment with practical jokes, mischief, and swindles
- Merchant - Organized traders who travel between settlements in well-armed caravans, buying and selling trade goods
- Merman - Aquatic humanoids with human upper bodies and fish-like lower bodies that dwell in tropical seas
- Mongrelman - Outcasts with a motley appearance, as if patched together from bits of various races
- Nilbog - A goblin infected with nilbogism, surrounded by a weakness in reality that causes chaotic, contrary effects
- Nixie - Small water fairies with pale green skin and dark green hair
- Nomad - Superstitious tribes who wander steppes and desert regions, living in tents or temporary huts
- Orc - Grotesque humanoids bent on war and domination
- Ornitholestes - Jurassic carnivore
- Piercer - A living creature encased in stone that looks exactly like a stalactite
- Pilgrims - Groups of religious followers making their way to some holy site
- Pirate - Sailors who make a living by raiding coastal settlements, robbing other ships, and illegal slaving
- Pixie - Winged fairies often found in forested areas who love beauty and pranks
- Poltergeist - Non-corporeal invisible spirits of humans who died tragically or were murdered
- Portuguese Man O'War - Translucent floating creature with poisonous tentacles that trails below the water surface
- Riding Horse - Lightly built horses adapted to run at high speed
- Rot Grub - 1-inch long vermin found in carrion, dung, and other organic material
- Skeleton - Mindless undead created to guard tombs or serve their creator
- Soul Worm - Putrescent maggot-like creatures with leering humanoid faces, the remains of evil souls imprisoned in Hell
- Sprite - Reclusive fey creatures, looking like tiny elves just a foot tall with dragonfly-like wings
- Stirge - Weird winged creatures resembling hairless bats with tubular proboscis
- Vilstrak - Rocky-skinned subterranean humanoids that merge with stone
- Vulchling - A race of birds that resemble vultures but with features that look rather like a human with a beak
- Weasel, Huge - Large blood-draining weasels found in forests and dungeons
- Weed Eel - Found in both salt and fresh water, preferring depths of around 30-ft
- Wild Dog - Roaming packs that compete for food with wolves and refugees