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Zombie, Hexcore

Undead creature with a soul or consciousness trapped within, created by dark magic

Basic Fantasy Field Guide Omnibus

Field Guide

Armor Class17 (m)
Hit Dice3*
Number Appearing2d6, Wild 3d6
Attacks2 claws + special
Damage1d8 claw + special
Movement20'
Save AsFighter: 3
Morale12
XP175
Treasure TypeNone

Hexcore Zombies are creatures that are usually created from dark magics, where their essence is actually trapped within. Be it a shard of consciousness and life, or a fully-trapped soul, a hexcore zombie is a dangerous foe. Hags are known to create them, as well as liches and vampires. They use these beings as vanguards for their armies, sometimes to even make strategic decisions for them.

Absolutely corrupted, the being trapped within does not hold sway if they have a master. If abandoned, consciousness may develop and the creature might even become intelligent enough for independent thought and personality. Appearance-wise, hexcore zombies may be shrouded in shadows, sometimes illuminated with emerald light, depending on the soul trapped within. Most necromancers agree that the aura comes from the soul energy that emanates from this undead. The skin seems dead but preserved, way more whole and life-like than most other zombies.

Special Abilities

Magical Attacks: All hexcore zombies attack as if their attacks were magical and can only be hurt by magical damage.
Soul Energy Damage: Can deal an additional 1d6 points of damage if both of their attacks hit, as the overexposure to the soul energy is quite taxing on both the living and the dead. This damage is doubled if it is inflicted on the undead.
Damage Resistance: Take only half-damage from blunt weapons, and only a single point from arrows, bolts, or sling stones (plus any magical bonus).
Undead Immunities: May be Turned by Clerics and are immune to sleep, charm, and hold magics. As they are mindless, no form of mind-reading is of any use against them.
Never Fail Morale: Hexcore zombies never fail morale checks, and thus always fight until destroyed.

Variants

Full Soul (1 in every 6 hexcore zombies)

Has an entire soul trapped within. Unlike other zombies, they are sentient and retain a personality and willpower, and may even disobey commands if they succeed on a save vs. Spells.

Armor Class19
Hit Dice6*
XP555