Zombie, Hexcore
Undead creature with a soul or consciousness trapped within, created by dark magic
Basic Fantasy Field Guide Omnibus
| Armor Class | 17 (m) |
|---|---|
| Hit Dice | 3* |
| Number Appearing | 2d6, Wild 3d6 |
| Attacks | 2 claws + special |
| Damage | 1d8 claw + special |
| Movement | 20' |
| Save As | Fighter: 3 |
| Morale | 12 |
| XP | 175 |
| Treasure Type | None |
Hexcore Zombies are creatures that are usually created from dark magics, where their essence is actually trapped within. Be it a shard of consciousness and life, or a fully-trapped soul, a hexcore zombie is a dangerous foe. Hags are known to create them, as well as liches and vampires. They use these beings as vanguards for their armies, sometimes to even make strategic decisions for them.
Absolutely corrupted, the being trapped within does not hold sway if they have a master. If abandoned, consciousness may develop and the creature might even become intelligent enough for independent thought and personality. Appearance-wise, hexcore zombies may be shrouded in shadows, sometimes illuminated with emerald light, depending on the soul trapped within. Most necromancers agree that the aura comes from the soul energy that emanates from this undead. The skin seems dead but preserved, way more whole and life-like than most other zombies.
Special Abilities
Variants
Has an entire soul trapped within. Unlike other zombies, they are sentient and retain a personality and willpower, and may even disobey commands if they succeed on a save vs. Spells.
| Armor Class | 19 |
|---|---|
| Hit Dice | 6* |
| XP | 555 |