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Wyvern

A huge flying lizard with a poisonous stinger in its tail, distant cousin to true dragons

dragon-kin flying poison dragon-like venomous chaotic poisonous

Basic Fantasy Role-Playing Game

BFRPG

Armor Class18
Hit Dice7*
Number AppearingWild 1d6, Lair 1d6
Damage2d8/1d6 + poison or 1d10/1d10/1d6 + poison
Movement30' (10') Fly 80' (15')
Save AsFighter: 7
Morale9
XP735
Treasure TypeE

A distant cousin to the true dragons, the wyvern is a huge flying lizard with a poisonous stinger in its tail. A wyvern’s body is 15 feet long, and dark brown to gray; half that length is tail. Its wingspan is about 20 feet. A wyvern weighs about one ton. They are built more like bats than lizards, having two legs and two wings; contrast this with true dragons, which have four legs and two wings.

Wyverns are of animal intelligence, but are excellent predators with good hunting abilities. When attacking they will make a loud hiss, or sometimes a deep-throated growl much like that of a bull alligator.

Wyverns attack nearly anything that isn’t obviously more powerful than themselves. A wyvern dives from the air, clawing at its opponent with its talons and stinging it to death. Any living creature hit by the wyvern’s stinger must save vs. Poison or die. A wyvern can slash with its talons only when making a flyby attack or when landing.

If a wyvern hits with both its talons, it may attempt to carry off its victim; only victims weighing 300 pounds or less can be carried off, and the wyvern can only carry a victim for at most 6 rounds. While flying with a victim, the wyvern cannot make any further attacks against it, but of course if the victim makes a nuisance of itself (such as by injuring the wyvern), it may be dropped.

Special Abilities

Poisonous Stinger: Any living creature hit by the wyvern’s stinger must save vs. Poison or die.
Carry Off: If a wyvern hits with both its talons, it may attempt to carry off its victim; only victims weighing 300 pounds or less can be carried off, and the wyvern can only carry a victim for at most 6 rounds. While flying with a victim, the wyvern cannot make any further attacks against it, but of course if the victim makes a nuisance of itself (such as by injuring the wyvern), it may be dropped.
Talon Attacks: A wyvern can slash with its talons only when making a flyby attack or when landing.
Copyright 2006-2023 Chris Gonnerman. Creative Commons Attribution-ShareAlike 4.0 International (CC BY-SA 4.0). License

Other Sources

Old-School Essentials Classic Fantasy
Armor Class3 [16]
Hit Dice7* (31hp)
Number Appearing1d2 (1d6)
Attacks1 × bite (2d8), 1 × sting (1d6 + poison)
THAC013 [+6]
Movement90' (30') / 240' (80') flying
Saving ThrowsD10 W11 P12 B13 S14 (4)
Morale9
AlignmentChaotic
XP850
Treasure TypeE
Winged, two-legged, dragon-like monsters with a long tail tipped with a venomous stinger. Dwell in any terrain, but favour cliffs and forests.

Special Abilities

Poison: Causes death (save vs poison).
Copyright 2017-2019 Gavin Norman. Open Game License v1.0a. License
OSRIC
Armor Class3
Hit Dice7+7
Number Encountered1d6
Attacks2
Damage1d6/2d8
Move60-ft; 240-ft flying (AA:III)
AlignmentNeutral evil
IntelligenceLow
XP6/850+10/hp
Treasure Type(in lair only) 1d10×1,000 cp (5%); 1d12×1,000 sp (25%); 1d6×1,000 ep (25%); 1d8×1,000 gp (25%); 1d12 gems (15%); 1d8 jewellery (15%); 3 magic items plus 1 scroll (25%)
SizeLarge (30-ft to 40-ft long)
FrequencyUncommon
Lair30%
Wyverns are distant cousins of dragons, extremely voracious but dull of intellect. They do not have front legs, and cannot attack effectively with their hind legs. In combat, wyverns rely on their bite and deadly poison stinger. If a character is hit with the wyvern’s sting, in addition to the normal damage he must save vs poison or fall dead.

Special Abilities

Poison Sting: If a character is hit with the wyvern’s sting, in addition to the normal damage he must save vs poison or fall dead.