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Will o’ the Wisp

Strange, fey creatures that resemble dancing lights or torches

Type: Fey

Biome: Wetland

Stat Blocks

Old-School Essentials Advanced Fantasy Genre Rules
Hit Dice6

Limited monster data (name, HD, biome, type only) published with permission from Necrotic Gnome. Full statistics available in the published book.

Copyright 2020 Gavin Norman.
OSRIC
Armor Class-8
Hit Dice9
Number Encountered1d3
Attacks1 electric shock
Damage2d8
Move180-ft flying (AA:VI)
AlignmentChaotic evil
IntelligenceExceptional
XP7/1,400+12/hp
Treasure Type1d3×1000 cp (20%); 1d4×1000 sp (25%); 1d4×1000 ep (25%); 1d4×1000 gp (30%); 1d6×100 pp (30%); 10d6 gems (55%); 5d6 jewellery (50%); 1d3 magic items (50%)
SizeSmall
FrequencyUncommon
Lair50%

Monster statistics extracted from online SRD wiki, not the published hardcover edition.

Will-o-the-wisps are strange, fey creatures that resemble dancing lights or torches. Living in desolate and dangerous locations, they seek to draw unwary travellers into bogs or quicksand. Will-o-the-wisps are immune to all spells with the exception of protection from evil, magic missile, and maze. If a will-o-the-wisp is clearly faced with death in combat, it will bargain the location of its treasure in exchange for freedom. The range of a will-o-the-wisp’s electric shock attack is 10-ft.