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Will-o-the-Wisp

Strange, fey creatures that resemble dancing lights or torches

fey undead flying chaotic

OSRIC

OSRIC

Armor Class-8
Hit Dice9
Number Encountered1d3
Attacks1 electric shock
Damage2d8
Move180-ft flying (AA:VI)
AlignmentChaotic evil
IntelligenceExceptional
XP7/1,400+12/hp
Treasure Type1d3×1000 cp (20%); 1d4×1000 sp (25%); 1d4×1000 ep (25%); 1d4×1000 gp (30%); 1d6×100 pp (30%); 10d6 gems (55%); 5d6 jewellery (50%); 1d3 magic items (50%)
SizeSmall
FrequencyUncommon
Lair50%
Will-o-the-wisps are strange, fey creatures that resemble dancing lights or torches. Living in desolate and dangerous locations, they seek to draw unwary travellers into bogs or quicksand. Will-o-the-wisps are immune to all spells with the exception of protection from evil, magic missile, and maze. If a will-o-the-wisp is clearly faced with death in combat, it will bargain the location of its treasure in exchange for freedom. The range of a will-o-the-wisp’s electric shock attack is 10-ft.

Special Abilities

Electric shock: The range of a will-o-the-wisp’s electric shock attack is 10-ft.
Spell immunities: Immune to all spells with the exception of protection from evil, magic missile, and maze.
Bargaining: If a will-o-the-wisp is clearly faced with death in combat, it will bargain the location of its treasure in exchange for freedom.