Wereboar
Semi-intelligent and irascible
Old-School Essentials Classic Fantasy
| Armor Class | 4 [15] (9 [10] in human form) |
|---|---|
| Hit Dice | 4+1* (19hp) |
| Number Appearing | 1d4 (2d4) |
| Attacks | 1 × tusk/bite (2d6) |
| THAC0 | 15 [+4] |
| Movement | 150' (50') |
| Saving Throws | D10 W11 P12 B13 S14 (4) |
| Morale | 9 |
| Alignment | Neutral |
| XP | 200 |
| Treasure Type | C |
Semi-intelligent and irascible. In human form, often appear like berserkers.
Special Abilities
Battle rage: In human form, may enter a berserk rage: +2 to hit; fight to the death. Rage sometimes causes them to attack their allies.
Other Sources
OSRIC
| Armor Class | 4 |
|---|---|
| Hit Dice | 5+2 |
| Number Encountered | 2d4 |
| Attacks | 1 |
| Damage | 2d6 |
| Move | 120-ft |
| Alignment | Neutral |
| Intelligence | Average |
| XP | 4/250+6/hp |
| Treasure Type | 1d8×1,000 cp (50%), 1d6×1,000 sp (25%), 1d4×1,000 ep (25%), 1d3×1,000 gp (25%), 1d8 gems (30%), 1d4 jewellery (20%), sword, armour, or misc. wpn +2d4 potions (40%) |
| Size | Large |
| Frequency | Rare |
| Lair | 20% |
A wereboar has a foul tempered disposition in either form and will attack in a frenzy. It is found in heavily wooded areas, but rarely with normal boars (15% chance of 1d4 boars that will attack on direction by the lycanthrope).