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Vermin Queen

A colony of horrid, intelligent black beetles that assumes the guise of a beautiful human or demihuman

Basic Fantasy Field Guide Omnibus

Field Guide

Armor Class13
Hit Dice6**
Number Appearing1, Wild 1d3, Lair 1d3
Attacks2 claws or weapon
Damage1d6 claw, by weapon
Movement40' Fly 20'
Save AsMagic-User: 6
Morale9
XP610
Treasure TypeF

A Vermin Queen is a colony of horrid, intelligent black beetles with the ability to assume the guise of a beautiful human or demihuman. It uses this disguise to waylay travelers in order to devour their flesh and steal their skin. When a vermin queen eats a living human, demihuman, or humanoid creature, another beetle is born to the colony. When the swarm gets too big to comfortably fit into a human skin, half of it splits off and becomes a new vermin queen. The mother swarm typically deposits the daughter swarm in the body of its next victim.

A vermin queen can freely change between humanoid and colony forms once per round. The touch of a vermin queen in either form paralyzes (much like a ghoul) and it never takes more than 1d4 points of damage from weapon attacks. While in colony form, a vermin queen fights just like an insect swarm.

Special Abilities

Shapeshifting: Can freely change between humanoid and colony forms once per round.
Paralyzing Touch: The touch of a vermin queen in either form paralyzes (much like a ghoul).
Weapon Resistance: Never takes more than 1d4 points of damage from weapon attacks.
Colony Form: While in colony form, a vermin queen fights just like an insect swarm.
Reproduction: When a vermin queen eats a living human, demihuman, or humanoid creature, another beetle is born to the colony. When the swarm gets too big to comfortably fit into a human skin, half of it splits off and becomes a new vermin queen.