Uduk
Also known as: Jumping Demon
Demon resembling an orang-utan with a horribly twisted face and six-digited taloned hands and feet
OSRIC
| Armor Class | -3 |
|---|---|
| Hit Dice | 6+6 |
| Number Encountered | 1d3 or 1d6 (in the Abyss) |
| Attacks | 2 claws/1 bite |
| Damage | 1d6/1d6/2d6 |
| Move | 90-ft; 150-ft in trees |
| Alignment | Chaotic evil |
| Intelligence | Very |
| XP | 7/1,725 +10/hp |
| Size | Man-sized |
| Frequency | Uncommon |
| Lair | 10% |
The uduk, or the ‘jumping demon’, looks much like an orang-utan with a horribly twisted face. Its hands and feet are taloned and have 6 digits each. The uduk can move on foot along the ground, but they excel at swinging through areas of dense foliage. They can also jump up to 40 feet in a single bound.
They have a natural ability to change their colouration to match their surroundings, which takes one melee round. They also possess standard infravision. Uduk are vulnerable to both normal and magical weapons.
Uduk do not like the company of other demons, and generally are found only with others of their ilk. If other kinds of demons are present, uduk will bully weaker demons in order to undermine their superiors.
Treasure: If encountered in their lair, uduk will have a pile of treasure including 1d12×1,000 cp (20%), 1d6×1,000 sp (30%), 1d4×1,000 ep (10%), 1d6 gems (25%) and 1d3 jewellery (20%). In addition, they might (10%) have 1d2 random magical items.