Triceratops
Massive (12' to the shoulder, almost 40' long), aggressive, herbivorous dinosaurs with a protective crest behind the head, and three long horns
Old-School Essentials Classic Fantasy
| Armor Class | 2 [17] |
|---|---|
| Hit Dice | 11 (49hp) |
| Number Appearing | 0 (1d4) |
| Attacks | 1 × gore (3d6) or 1 × trample (3d6) |
| THAC0 | 11 [+8] |
| Movement | 90' (30') |
| Saving Throws | D10 W11 P12 B13 S14 (6) |
| Morale | 8 |
| Alignment | Neutral |
| XP | 1100 |
| Treasure Type | None |
Massive (12’ to the shoulder, almost 40’ long), aggressive, herbivorous dinosaurs with a protective crest behind the head, and three long horns. Dwell in Lost World grasslands.
Special Abilities
Aggressive: Normally attack on sight.
Charge: In first round of combat, when not in melee. Requires a clear run of at least 20 yards. Horns inflict double damage.
Trample: 3-in-4 chance of trampling each round. +4 to-hit human-sized or smaller creatures.
Other Sources
OSRIC
| Armor Class | 3/7 |
|---|---|
| Hit Dice | 8 |
| Number Encountered | 1d3 |
| Attacks | 1 |
| Damage | 1d10 |
| Move | 120-ft |
| Alignment | Neutral |
| Intelligence | Non- |
| XP | 5/500+8/hp |
| Size | Large |
| Frequency | Very Rare |
| Lair | Nil |
Cretaceous herbivore. Unlike most other ceratopsians it does not seem to have lived in herds.
Ceratopsians are quadrupedal beasts with horns and bony head armour. They fill the rhinoceros’ ecological niche. Ceratopsians are bad-tempered and prone to charge, making them among the most dangerous of the dinosaur herbivorous species. They were extremely common during the late cretaceous period. The best known and most common of these creatures, triceratops, was probably about twice as heavy as an elephant. Ceratopsians have two AC scores: one for their armoured heads, the other for their bodies.
Special Abilities
Knockdown and Stomp: If a ceratopsian exceeds its required ’to hit’ roll by 4 or more, it has knocked down its target and will stomp on it for the listed extra damage.