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Trader

1st level fighters who live by trading in borderland areas

human npc merchant

Old-School Essentials Classic Fantasy

OSE

Armor Class6 [13]
Hit Dice1 (4hp)
Number Appearing1d8 (3d6)
Attacks1 × weapon (1d6 or by weapon)
THAC019 [0]
Movement120' (40')
Saving ThrowsD12 W13 P14 B15 S16 (1)
Morale7
AlignmentAny
XP10
Treasure TypeU + V

Special Abilities

Arms: Usually carry: hand-axe, sword, shield, furs (equivalent to leather armour).
Mules: In the wilderness, have 1d4 mules loaded with trade goods (e.g. carved wooden items, furs, spices).