Torok
Unnaturally agile forest-dwelling tall and slender bird-like humanoids
Basic Fantasy Field Guide Omnibus
| Armor Class | 15 |
|---|---|
| Hit Dice | 2 |
| Number Appearing | wild 1d12+3, lair 3d10x2d6 |
| Attacks | 1 weapon |
| Damage | By weapon |
| Movement | 50' (60' unarmored) |
| Save As | Thief: 6 |
| Morale | 8 |
| XP | 75 |
| Treasure Type | None |
Toroks are an unnaturally agile forest-dwelling tall and slender bird-like humanoids. They have narrow triangle-shaped heads with hooked beaks. Their super-human agility counts as them having a +5 Dexterity modifier. Toroks varies in size from 6 to 8 feet tall. Their skin comes in several different colors and hues and have little tufts of short and long feathers from the back of their wrists to their elbows, collarbones, and from the back of their heads to their upper back. They are intelligent hunters targeting animals and humanoids alike; they tend towards evil inclinations such as preferring to leave wounded preys to hunt more game instead of killing them.
Toroks live in tribal societies based on a strong honor system such as refusing any chance of hunt or any combat proposal; these tribes are lead by their strongest warrior. Although they can use any available weapon, their preferred ones are polearms as they are tailored to each fighter and decorated with their achieved feats.
Special Abilities
Variants
One of every four torok will be a 3 HD leather armored fighter (17 AC).
| Armor Class | 17 |
|---|---|
| Hit Dice | 3 |
One in every twenty toroks is a 4 HD chief wearing more ornate chain armor (19 AC).
| Armor Class | 19 |
|---|---|
| Hit Dice | 4 |
Torok lairs with tribes of fifty or higher members will have a 7 HD lord wearing plate armor (21 AC) and with a +2 damage bonus.
| Armor Class | 21 |
|---|---|
| Hit Dice | 7 |
| Damage | +2 damage bonus |
A shaman is equivalent to a regular torok statistically, but has Clerical abilities at level 1d4+3.
| Hit Dice | 3 |
|---|