Monstro.cc

Thoul

Magical monstrosities that look like hobgoblins (except on close inspection), but combine the powers of ghouls and trolls

magical monstrosity chaotic

Old-School Essentials Classic Fantasy

OSE

Armor Class6 [13]
Hit Dice3** (13hp)
Number Appearing1d6 (1d10)
Attacks2 × claw (1d3 + paralysis) or 1 × weapon (1d6 or by weapon)
THAC017 [+2]
Movement120' (40')
Saving ThrowsD12 W13 P14 B15 S16 (3)
Morale10
AlignmentChaotic
XP65
Treasure TypeC
Magical monstrosities that look like hobgoblins (except on close inspection), but combine the powers of ghouls and trolls. Sometimes live among hobgoblins.

Special Abilities

Paralysis: Successful attacks cause paralysis for 2d4 turns (save versus paralysis negates). Elves and creatures larger than ogres are unaffected. After paralysing a target, thouls will attack others.
Regeneration: A damaged thoul gains 1 hit point at the start of each round, as long as it is alive.