Sun's Child
A sphere of flame 20 feet in diameter with a humanoid baby form at its center
Basic Fantasy Field Guide Omnibus
| Armor Class | 16 (m) |
|---|---|
| Hit Dice | 10* (+9) |
| Number Appearing | 1 |
| Attacks | Special |
| Damage | 3d6 |
| Movement | Fly 40' |
| Save As | Fighter: 10 |
| Morale | 9 |
| XP | 1390 |
| Treasure Type | None |
A Sun’s Child initially appears as a sphere of flame, essentially a miniature sun 20 feet in diameter. This however is not its true form, which is that of a humanoid baby, with a glowing white hot surface, located in the center of the ‘sun’.
A sun’s child attacks by charging, bringing foes within its flames. These flames will burn any flammable objects and can melt most mundane metals (iron, etc.). Magically-enchanted items will be spared however.
To hit the sun’s child the attacker must have a reach or range of at least 10 feet or else will fall within the sphere of flames and become engulfed in it.
Special Abilities
Sphere of Flames: Appears as a 20-foot diameter sphere of flame. Attacks by charging and engulfing foes in flames (3d6 damage).
Intense Heat: Burns any flammable objects and can melt most mundane metals (iron, etc.). Magically-enchanted items will be spared.
Reach Requirement: To hit the sun’s child the attacker must have a reach or range of at least 10 feet or else will fall within the sphere of flames and become engulfed in it.