Stirge
Weird winged creatures resembling hairless bats with tubular proboscis
Basic Fantasy Role-Playing Game
| Armor Class | 13 |
|---|---|
| Hit Dice | 1* |
| Number Appearing | 1d10, Wild 3d12, Lair 3d12 |
| Attacks | 1 bite |
| Damage | 1d4 + 1d4/round blood drain |
| Movement | 10' Fly 60' |
| Save As | Fighter: 1 |
| Morale | 9 |
| XP | 37 |
| Treasure Type | D |
Stirges are weird winged creatures that some say may have invaded from some other plane of existence. They are relatively small, just about 1 foot long with a wingspan of about 2 feet and an average weight of 1 pound. They vaguely resemble hairless bats with a rubbery tubular proboscis and no back legs (so that their body simply comes to a blunt point at the rear).
If a stirge hits a living creature, it grabs on with hooked claws on its wing joints and quickly embeds its proboscis in the victim’s body. The proboscis has rows of tiny serrated teeth on the inside, and literally turns itself inside out as it carves a way into the victim’s body. This causes 1d4 points of damage, and the stirge then proceeds to suck the victim’s blood, inflicting an additional 1d4 points of damage each round.
Once attached, the creature can only be removed by killing it. The victim cannot use weapons larger than a dagger or hand axe to attack the creature, and cannot attack it at all if attacked from behind. Others may attack the creature with a bonus of +2 on the die roll, but any attack that misses hits the victim instead.
Special Abilities
Other Sources
Old-School Essentials Classic Fantasy
| Armor Class | 7 [12] |
|---|---|
| Hit Dice | 1* (4hp) |
| Number Appearing | 1d10 (3d12) |
| Attacks | 1 × beak (1d3 + blood sucking) |
| THAC0 | 19 [0] |
| Movement | 30' (10') / 180' (60') flying |
| Saving Throws | D12 W13 P14 B15 S16 (2) |
| Morale | 9 |
| Alignment | Neutral |
| XP | 13 |
| Treasure Type | L |
Special Abilities
OSRIC
| Armor Class | 8 |
|---|---|
| Hit Dice | 1+1 |
| Number Encountered | 3d10 |
| Attacks | 1 |
| Damage | 1d3 |
| Move | 30-ft; 180-ft flying (AA:IV) |
| Alignment | Neutral |
| Intelligence | Animal |
| XP | 2/35+2/hp |
| Treasure Type | 1d8×1,000 cp (10%), 1d12×1,000 sp (15%), 1d8×1,000 ep (15%), 1d6×1,000 gp (50%), 2d6 gems (50%), 1d6 jewellery (25%), 1d2 magic items+1 potion (15%) |
| Size | Small |
| Frequency | Uncommon |
| Lair | 55% |