Spider, Huge
Large web-building spiders that ensnare prey like their tiny cousins
OSRIC
| Armor Class | 4 |
|---|---|
| Hit Dice | 4+4 |
| Number Encountered | 1d8 |
| Attacks | 1 |
| Damage | 1d8 |
| Move | 30-ft; 120-ft in web |
| Alignment | Chaotic evil |
| Intelligence | Low |
| XP | 4/325+5/hp |
| Treasure Type | 2d6×1,000 cp (20%), 1d6×1,000 sp (25%), 1d4×1,000 ep (10%), 1d6 gems (25%), 1d3 jewellery (15%), 1d3 magic items (10%) |
| Size | Large |
| Frequency | Uncommon |
| Lair | 75% |
Rather than being hunters, these creatures are like their common, tiny cousins in that they build webs to ensnare prey. In addition to their venomous bite, it takes 2 combat rounds to break free from their webs (+1 additional round for each point of strength below 17). In some fantasy worlds, such as those inspired by J.R.R. Tolkien’s Middle Earth™, giant spiders can speak Common; in others, they are voiceless.
Special Abilities
Poison: Venomous bite.
Webs: It takes 2 combat rounds to break free from their webs (+1 additional round for each point of strength below 17).