Snake, Hoop
Similar to a regular pit viper with a unique rolling attack method
Basic Fantasy Field Guide Omnibus
| Armor Class | 14 |
|---|---|
| Hit Dice | 1* |
| Number Appearing | 1d4 |
| Attacks | 1 bite or 1 tail sting |
| Damage | 1d4 bite, 1d4 + poison sting |
| Movement | 30' (60' see below) |
| Save As | Fighter: 1 |
| Morale | 9 |
| XP | 37 |
| Treasure Type | None |
The Hoop Snake is similar to a regular pit viper except for its unique method of attack. When feeling aggressive, the hoop snake goes after its prey by grabbing its tail with its mouth, and rolling towards the victim like a wheel.
This form of locomotion allows the hoop snake to move at twice its normal speed and still attack. This attack is done by suddenly flinging its spiked, venomous tail at the target, which must save vs. Poison or die in 1d4 rounds. After a “hoop attack” the hoop snake will resort to regular bite attacks. The regular bite of the hoop snake is non-poisonous.
If the hoop snake decides to flee, it does so using normal snake locomotion.
Special Abilities
Hoop Attack: Grabs tail with mouth and rolls like a wheel, moving at twice normal speed (60’). Flings spiked, venomous tail at target. Target must save vs. Poison or die in 1d4 rounds. After hoop attack, reverts to regular bite attacks.
Regular Bite: Non-poisonous bite attack (1d4 damage).