Skeletal Legs
Animated lower half of a skeleton, quicker and more agile than standard skeletons
Basic Fantasy Field Guide Omnibus
| Armor Class | 11 (special, see below) |
|---|---|
| Hit Dice | ½ (1d4 points) |
| Number Appearing | 3d4 |
| Attacks | 2 |
| Damage | 1d3 |
| Movement | 50' |
| Save As | Fighter: 1 |
| Morale | 12 |
| XP | 10 |
| Treasure Type | None |
Animated from the lower half of a skeleton, Skeletal Legs are often spawned from either mistake or desperation. These necromantic beings, while not as desirable, do have their strengths. Due to their reduced weight, they are quicker and more agile than your usual skeleton and gain surprise on 1-3 on 1d6.
Special Abilities
Surprise: Gain surprise on 1-3 on 1d6.
Turn as Skeleton: Can be Turned by a Cleric as a skeleton, with a +1 bonus to the roll.
Undead Immunities: Immune to sleep, charm or hold magic. As they are mindless, no form of mind reading is of any use against them.
Weapon Resistance: Take only half-damage from edged weapons, and only a single point from arrows, bolts, or sling stones (plus any magical bonus). However, they can still be damaged by bludgeoning attacks as normal.