Shub
Deformed humanoids with hunchbacks, twisted limbs, and pinhead skulls
OSRIC
| Armor Class | 1 |
|---|---|
| Hit Dice | 5+1 |
| Number Encountered | 1d4 or 3d4 (in the Abyss) |
| Attacks | 2 claws or 1 weapon |
| Damage | 1d6+1/1d6+1 or by weapon |
| Move | 120-ft |
| Alignment | Chaotic evil |
| Intelligence | Average |
| XP | 5/425+6/hp |
| Size | Medium |
| Frequency | Common |
| Lair | 20% |
Shub resemble deformed humanoids, with hunchbacks, twisted arms and legs, and a strange, loping gait. Their pinhead skulls are bald, and their pointed ears flop down.
While physically among the weakest of demonkind, the shub are a vile, vengeful sort. They are the continual target of abuse by other classes of demon, and the shub are quick to respond in kind if given the opportunity. Shub particularly enjoy bullying the dretch, whom they despise as lumbering and stupid.
In combat, shub prefer to wield a variety of strange, wicked-looking pole arms, saw-toothed swords, and bizarre atlatls and throwing knives.
Treasure: Shub love treasure, and will try to steal or swindle to get it. Most Shub will have some coins in a sack or pouch (2d12×10 ep, 2d4×5 gp). If encountered in their lair, Shub may have 1d4×1,000 cp (25%), 1d3×1,000 sp (20%) and 1d4 random gems (50%).