Shrieker
Also known as: Wailing Morel
Large, semi-mobile fungus that wails loudly when approached or threatened
Basic Fantasy Role-Playing Game
| Armor Class | 13 |
|---|---|
| Hit Dice | 3 |
| Number Appearing | 1d8 |
| Attacks | Special |
| Damage | None |
| Movement | 5' |
| Save As | Fighter: 1 |
| Morale | 12 |
| XP | 145 |
| Treasure Type | None |
A shrieker, sometimes called a wailing morel, is a large (3’ to 5’ tall and about the same size across), semi-mobile fungus that wails loudly as a defense mechanism when approached or threatened. Shriekers are found in underground areas such as caverns and dungeons. They are found in a variety of pale colors, most commonly white, gray, lavender, or red.
This monster does not attack directly; rather, its shrieking tends to attract the attention of other monsters in the nearby area. Movement or light within 10 feet, or causing any damage to one, will cause one to wail for 1d4 rounds.
In game terms, the GM should generally roll a wandering monster check each round that this monster wails.
Special Abilities
Other Sources
Old-School Essentials Classic Fantasy
| Armor Class | 7 [12] |
|---|---|
| Hit Dice | 3 (13hp) |
| Number Appearing | 1d8 (0) |
| Attacks | None |
| THAC0 | 17 [+2] |
| Movement | 9' (3') |
| Saving Throws | D12 W13 P14 B15 S16 (1) |
| Morale | 12 |
| Alignment | Neutral |
| XP | 35 |
| Treasure Type | None |
Special Abilities
OSRIC
| Armor Class | 7 |
|---|---|
| Hit Dice | 3 |
| Number Encountered | 2d4 |
| Attacks | None |
| Damage | Nil |
| Move | 10-ft |
| Alignment | Neutral |
| Intelligence | Non- |
| XP | 3/50+2/hp |
| Size | Small to large |
| Frequency | Common |
| Lair | Nil |