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Shambling Mound

Intelligent plant creatures appearing as piles of rotting vegetation

plant swamp underground neutral

OSRIC

OSRIC

Hit Dice8 to 11
Number Encountered1d3
Attacks2
Damage2d8/2d8
Move60-ft
AlignmentNeutral
IntelligenceLow
XPVariable according to hit dice
Treasure Type1d8×1,000 cp (50%), 1d6×1,000 sp (25%), 1d4×1,000 ep (25%), 1d3×1,000 gp (25%), 1d8 gems (30%), 1d4 jewellery (20%), sword, armour, or misc. weapon+1d4 scrolls+1 misc. magic item+1 potion (60%)
SizeLarge
FrequencyRare
Lair30%
Shambling mounds appear to be piles of rotting vegetation. They are a type of intelligent plant. They dwell deep underground and in swamps, wherever there is ample moisture and decay. Shambling mounds will eat anything organic. They feed by wrapping their roots around their prey and absorbing the nutrients as the material rots.

Special Abilities

Suffocation: If both arms strike the same target within the same round, that target has become tangled up inside the creature. The victim will be smothered in 2d4 rounds unless the monster can be killed.
Rugged Construction: The actual creature is surrounded by layers upon layers of rotting material. Weapons only do half damage.
Fire Immunity: Fire has no effect as they are so wet, nothing will burn.
Electricity Absorption: Electricity will actually cause the shambling mound to grow, add an additional hit die.
Cold Resistance: Cold based attacks do no damage if the creature makes it save, half if it does.
Vulnerability to Plant Magic: Shambling mounds are vulnerable to spells that affect plants such as plant control or charm plant.