Shackile
Bizarre humanoid creatures with a goose head, neck, and wings where their head should be, and a large human face on their chest
Basic Fantasy Field Guide Omnibus
| Armor Class | 16 |
|---|---|
| Hit Dice | 3 |
| Number Appearing | 1d6, Wild 1d6, Lair 3d6 |
| Attacks | 1 weapon, 1 beak, or special |
| Damage | 1d6 or by weapon, 1d4 beak, or special |
| Movement | 30' Fly 10' |
| Save As | Fighter: 2 |
| Morale | 9 |
| XP | 145 |
| Treasure Type | S each, D lair |
Shackile are bizarre humanoid creatures; they have the head, neck, and wings of a goose where their humanoid head should be, and a large human face on their chest.
The face on their chest is intelligent and can speak Common, however it only controls the body from beneath the shoulders, effectively only controlling its legs. The creature’s arms and wings are controlled by the goose head, which is no more intelligent than a normal goose, and if anything is even more aggressive, attacking anything that gets close to it except other shackiles. While capable of flying, they are not very good at it, and not able to fly long so only do so to escape an enemy that is too tough to defeat.
Shackiles are generally shunned because of the antisocial behavior of their goose half, and form small communities far from others.
Special Abilities
Variants
Each tribe is led by an elder.
| Armor Class | 18 |
|---|---|
| Hit Dice | 4 |
| XP | 240 |