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Satyr

A creature with the upper half of a man and the lower half of a goat, with red or chestnut brown hair, and jet black hooves and horns

Type: Fey

Biome: Forest

Stat Blocks

Basic Fantasy Field Guide Omnibus
Armor Class15
Hit Dice5*
Number Appearing1d4, Wild 2d4, Lair 2d6
Attacks1 head butt (1d6), 1 dagger (1d4), 1 weapon (by weapon)
Damage1d6 head butt, 1d4 dagger, or by weapon
Movement40'
Save AsFighter: 5
Morale10
XP405
Treasure TypeIndividuals S; Lair I

A Satyr’s body has the upper half of a man and the lower half of a goat, with red or chestnut brown hair, and hooves and horns that are jet black. It speaks Sylvan, and most also speak Common. A satyr is related to its lesser kin (fauns and ibix), but are rarer and more reclusive.

The keen senses of a satyr make it almost impossible to surprise one in the wild. Conversely, with its own natural grace and agility, a satyr can sneak up on travelers who are not carefully watching the surrounding wilderness. Once engaged in battle, an unarmed satyr attacks with a powerful head butt. A satyr expecting trouble is likely to also be armed with a bow and a dagger.

Copyright 2010-2025 Chris Gonnerman, R. Kevin Smoot, James Lemon, Matt Sluis, and Contributors. Creative Commons Attribution-ShareAlike 4.0 International (CC BY-SA 4.0). License
Old-School Essentials Advanced Fantasy Genre Rules
Hit Dice5

Limited monster data (name, HD, biome, type only) published with permission from Necrotic Gnome. Full statistics available in the published book.