Sabre Worm
A 30-foot long, chitinous worm with deadly sabre-like claws
Basic Fantasy Field Guide Omnibus
| Armor Class | 18 |
|---|---|
| Hit Dice | 10* |
| Number Appearing | 1 |
| Attacks | 2 sabre claws, 1 bite, 1 breath weapon |
| Damage | 1d6+3 claw, 4d4 bite or 6d6 breath |
| Movement | 60' |
| Save As | Fighter: 10 |
| Morale | 9 |
| XP | 1390 |
| Treasure Type | V |
The Sabre Worm is a 30-foot long, chitinous worm inhabiting arid desert wilderness environments. Unusually considering its worm-like appearance, it possesses a pair of forelimbs, tipped with deadly sabre-like claws for slashing and holding its prey. Moving through loose sand as easily as humans move over solid ground, it tracks prey by vibration and can ambush them by bursting through the surface, surprising on a 1-3 (1d6). Ambushed creatures hit by its jaws must save vs. Petrify or be dragged 30 feet per round into the sand, risking suffocation and the worm’s vice-like grip.
In darkness, the sabre worm uses loud clicking for echo-location, detecting prey up to 60 feet away, with 30-foot Darkvision. It can also spray a 5-foot wide jet of acid up to 40 feet, three times per day, with a save vs. Breath Weapon for half damage.
Solitary and cannibalistic, sabre worms are a celebrated hunting challenge among wasteland tribes, posing a constant threat to camel and horse herds essential to nomadic lifestyles, as well as human lives.