Rakshasa
Evil spirits that use deception to hunt human flesh
OSRIC
| Armor Class | -4 |
|---|---|
| Hit Dice | 7 |
| Number Encountered | 1d4 |
| Attacks | 3 |
| Damage | 1d3/1d3/1d4 +1 |
| Move | 150-ft |
| Alignment | Lawful evil |
| Intelligence | Very |
| XP | 7/1,000+8/hp |
| Treasure Type | 1d20×1,000 sp (10%), 1d12×1,000 ep (15%), 1d10×1,000 gp (40%), 1d8×100 pp(35%), 3d10 gems(20%), 1d10 jewellery (10%), 3 magic items except weapons+1 potion+scroll (30%) |
| Size | Man-sized |
| Frequency | Very rare |
| Lair | 25% |
Rakshasas are evil spirits. Their main diet is human flesh and they use deception to get it. When first encountered a rakshasa will use its ESP to detect whomever the victim trusts, then use illusion to assume that form. Once the victim lets his or her guard down the rakshasa will reveal its true self and attack.
Special Abilities
ESP: Use ESP to detect whomever the victim trusts.
Illusion: Use illusion to assume trusted form.
Spellcasting: Able to cast 1st to 3rd level magic user spells as well as 1st level cleric spells.
Magic Resistance: Only affected by 8th level and higher magic.
Weapon Resistance: Immune to normal weapons and magical weapons below +3 only do half damage.
Weakness: A crossbow bolt blessed by a cleric will kill them instantly.