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Pseudowyvern

A 3-foot long ophidian creature featuring several characteristics of a wyvern

Basic Fantasy Field Guide Omnibus

Field Guide

Armor Class19
Hit Dice3*
Number Appearing1d3
Attacks1 bite or 1 sting
Damage1 or 1 + poison
Movement10' Fly 50'
Save AsFighter: 3
Morale6
XP175
Treasure TypeNone

A Pseudowyvern is a 3-foot long ophidian creature featuring several characteristics of a wyvern, hence the name. They have a spine-crested ridge from their horned head to their stinger-tipped tail, a pair of bat-like wings, and clawed forelimbs. Their colors match those of tropical rain forests, jungle, and other warm and humid climates where they live. This coloration gives them a 10% chance of being detected so long as they remain still and 30% if moving. Thanks to their near-human intelligence they can communicate with nearby humanoids, expressing emotions and general concepts through a limited form of telepathy, and can learn to mimic a wide range of other creatures’ calls after a few times hearing it.

Pseudowyverns are very gentle nocturnal animals with an almost inoffensive bite and sting. Despite this their sting can inject a highly lethal poison (save or die) which is used mostly for hunting mice, small insects, and similar prey, and for self defense.

Special Abilities

Camouflage: 10% chance of being detected when still, 30% when moving in tropical rain forests, jungle, and other warm and humid climates.
Limited Telepathy: Can communicate emotions and general concepts with nearby humanoids through a limited form of telepathy.
Mimicry: Can learn to mimic a wide range of other creatures’ calls after a few times hearing it.
Poison: Sting injects highly lethal poison (save or die).