Pipe Beast
Unnatural arcane constructs created to guard specific rooms or items
Basic Fantasy Field Guide Omnibus
| Armor Class | 18 |
|---|---|
| Hit Dice | 6+6* |
| Number Appearing | 1d3 |
| Attacks | 2 claws (2d6), 1 tail (1d10), acid spray (4d8) |
| Damage | 2d6 claw, 1d10 tail, 4d8 acid spray |
| Movement | 30' |
| Save As | Fighter: 6 |
| Morale | 12 |
| XP | 555 |
| Treasure Type | None |
Pipe Beasts are unnatural arcane constructs and are generally created to guard and protect specific rooms or items. Because of this singular focus it will attack anyone who enters the room or guarded area, with the exception of the person who created it, until the threat is destroyed or the pipe beast is.
A pipe beast is well-equipped for this type of duty with powerful pincer-like claws and a slashing tail. Pipe beasts have a very hard chitinous exoskeleton which provides ample protection against most weapons; further, because of their construction fire seems to have no effect on them.
Special Abilities
Acid Spray: Can spew a cone of pure acid every 4 rounds, dealing damage to everything in its path. A successful save vs. Dragon Breath reduces this damage by half. The acid cone affects an area 60 feet long and is 20 feet wide at its furthest point. The pipe beast can only use this attack 3 times a day before it must recharge its supply.
Fire Immunity: Because of their construction fire seems to have no effect on them.
Singular Focus: Will attack anyone who enters the room or guarded area, with the exception of the person who created it, until the threat is destroyed or the pipe beast is.