Phantom
A three-dimensional visual manifestation recorded at the time of a person's death
OSRIC
| Armor Class | Nil |
|---|---|
| Hit Dice | Nil |
| Number Encountered | 1 |
| Attacks | Nil |
| Damage | Nil |
| Move | 90-ft |
| Alignment | Any |
| Intelligence | Nil |
| XP | Nil |
| Size | Man-sized |
| Frequency | Very rare |
| Lair | Nil |
Neither a monster nor the undead in the truest sense of the word, a phantom is a sort of endless loop three-dimensional visual manifestation “recorded” at the time of a person’s death. These images usually depict either the death of the person or whatever was foremost in his or her mind. Phantoms have no intelligence, nor can they harm anyone directly.
Phantoms are often misidentified as other types of immaterial undead creatures such as ghosts or banshees, but phantoms cannot be turned as an undead creature. A cleric casting exorcise can dispel a phantom presence.
Special Abilities
Fear: Humans or demi-humans encountering a phantom must save vs spells or immediately panic and flee as though under the influence of a fear spell.
Supernatural Field: Phantoms are surrounded by a field of supernatural energy which normal animals react strongly toward and will not approach.
Not Undead: Cannot be turned as an undead creature. A cleric casting exorcise can dispel a phantom presence.