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Octopus, Giant

An enormous version of the normal octopus, physically powerful and clever

aquatic sea creature

Basic Fantasy Role-Playing Game

BFRPG

Armor Class19
Hit Dice8
Number AppearingWild 1d2
Attacks8 tentacles/1 bite
Damage1d4 per tentacle/1d6
MovementSwim 30'
Save AsFighter: 8
Morale7
XP875
Treasure TypeNone

The giant octopus is, obviously, an enormous version of the normal creature. They are physically powerful as well as being clever, which makes them a serious threat to seagoing vessels.

In order to bite a creature, the giant octopus must hit with at least two tentacles first. Further, any time a giant octopus hits with at least one tentacle per each 100 pounds of weight of its prey, it has grabbed it; unless the victim can find a way to resist (using whatever method the player might think of and whatever rolls the GM may choose), they will be pulled into the water and thus be in danger of drowning.

Don’t forget to account for the weight of armor worn! If a giant octopus fails a morale check, it will squirt out a cloud of black “ink” 40’ in diameter and then jet away at twice normal speed for 2d6 rounds. Any characters being held will normally be released at this point.

Special Abilities

Bite: In order to bite a creature, the giant octopus must hit with at least two tentacles first.
Grab: Any time a giant octopus hits with at least one tentacle per each 100 pounds of weight of its prey, it has grabbed it; unless the victim can find a way to resist (using whatever method the player might think of and whatever rolls the GM may choose), they will be pulled into the water and thus be in danger of drowning. Don’t forget to account for the weight of armor worn!
Ink Cloud: If a giant octopus fails a morale check, it will squirt out a cloud of black “ink” 40’ in diameter and then jet away at twice normal speed for 2d6 rounds. Any characters being held will normally be released at this point.