Mohrg
The animated corpse of a mass murderer or other heinous villain
Basic Fantasy Field Guide Omnibus
| Armor Class | 23 |
|---|---|
| Hit Dice | 14** (+11) |
| Number Appearing | Wild 1d4, Lair 1d4 (+ 5d4 zombies) |
| Attacks | 1 slam or 1 tongue |
| Damage | 1d6 or special |
| Movement | 30' |
| Save As | Fighter: 14 |
| Morale | 12 |
| XP | 2730 |
| Treasure Type | None |
A Mohrg is the animated corpse of a mass murderer or other heinous villain. The average mohrg is 5-6 feet tall and weighs about 120 pounds, and can easily be confused with a zombie. A mohrg attacks by striking enemies with its fists, but it may also lash out with its 4-foot long tongue. Whomever the tongue touches must save vs. Paralysis or become paralyzed for 6d4 rounds. Unlike zombies, mohrgs move at full speed and have no penalty to initiative.
As with all undead, they may be Turned by a Cleric (as a vampire), and are immune to sleep, charm, or hold magic. Creatures killed by a mohrg rise after 1d4 days as ordinary zombies under the mohrg’s control.
Special Abilities
Paralyzing Tongue: 4-foot long tongue attack. Target must save vs. Paralysis or become paralyzed for 6d4 rounds.
Full Speed: Unlike zombies, mohrgs move at full speed and have no penalty to initiative.
Undead: May be Turned by a Cleric (as a vampire). Immune to sleep, charm, or hold magic.
Create Zombies: Creatures killed by a mohrg rise after 1d4 days as ordinary zombies under the mohrg’s control.