Minotaur
Huge bull-headed humanoid monsters
Basic Fantasy Role-Playing Game
| Armor Class | 14 (12) |
|---|---|
| Hit Dice | 6 |
| Number Appearing | 1d6, Wild 1d8, Lair 1d8 |
| Attacks | 1 gore/1 bite or 1 weapon |
| Damage | 1d6/1d6 , 1d6+2 or by weapon + 2 |
| Movement | 30' Unarmored 40' |
| Save As | Fighter: 6 |
| Morale | 11 |
| XP | 500 |
| Treasure Type | C |
Minotaurs are huge bull-headed humanoid monsters. A minotaur stands more than 7 feet tall and weighs about 700 pounds. Most minotaurs are very aggressive, and fly into a murderous rage if provoked or hungry. Although minotaurs are not especially intelligent, they possess innate cunning and logical ability. They never become lost, and can track enemies with 85% accuracy. They gain +2 to damage when using melee weapons due to their great Strength. Minotaurs often wear toughened hides for armor.
Special Abilities
Never Lost: They never become lost.
Tracking: Can track enemies with 85% accuracy.
Great Strength: Gain +2 to damage when using melee weapons due to their great Strength.
Other Sources
Old-School Essentials Classic Fantasy
| Armor Class | 6 [13] |
|---|---|
| Hit Dice | 6 (27hp) |
| Number Appearing | 1d6 (1d8) |
| Attacks | [1 × gore (1d6), 1 × bite] or 1 × weapon (1d6 + 2 or by weapon + 2) |
| THAC0 | 14 [+5] |
| Movement | 120' (40') |
| Saving Throws | D10 W11 P12 B13 S14 (6) |
| Morale | 12 |
| Alignment | Chaotic |
| XP | 275 |
| Treasure Type | C |
Large, brutish, bull-headed men with a craving for human flesh. Dwell in mazes and labyrinths.
Special Abilities
Weapons: Prefer axes, clubs, or spears.
Aggressive: Attack same size or smaller creatures on sight. Pursue until the victims are out of sight.
OSRIC
| Armor Class | 6 |
|---|---|
| Hit Dice | 6+3 |
| Number Encountered | 1d8 |
| Attacks | 2 or 1 |
| Damage | 2d4/1d4, or by weapon |
| Move | 120-ft |
| Alignment | Chaotic evil |
| Intelligence | Low |
| XP | 5/225 + 6/hp |
| Treasure Type | 1d12×1,000 cp (20%), 1d6×1,000 sp (30%), 1d4×1,000 ep (10%), 1d6 gems (25%), 1d3 jewellery (20%), any 2 magic items (10%) |
| Size | Large |
| Frequency | Rare |
| Lair | 20% |
Minotaurs usually like to inhabit vast mazes whether they be underground or outdoors. They are excellent trackers (50% chance to track) and will always give chase if they can see their prey. These beasts are man-eaters and will attack savagely anything they think they can kill and eat. They are stupid and can be tricked.
They will attack with their horns for 2d4 damage if their opponent is medium sized. If their opponent is smaller they will bite for 1d4 damage. Many times minotaurs will carry a very large axe to use as a weapon instead.
Minotaurs can speak their own language and sometimes (25%) can speak common.
Special Abilities
Tracking: 50% chance to track.
Languages: Can speak their own language and sometimes (25%) can speak common.