Monstro.cc

Mimic

A master of deception that can assume the shape of any object or creature

Basic Fantasy Field Guide Omnibus

Field Guide

Armor Class15
Hit Dice7**
Number Appearing1
Attacks1 slam
Damage3d4
Movement10'
Save AsFighter: 7
Morale10
XP800
Treasure TypeNone
A master of deception, a Mimic can assume the general shape of any object or creature that fills roughly 150 cubic feet. A mimic’s body is hard and has a rough texture, no matter what appearance it might present. Anyone who closely examines the mimic can easily detect the ruse. A mimic can speak Common. In combat a mimic will often surprise an unsuspecting adventurer by lashing out with a heavy pseudopod.

Special Abilities

Shapeshifting: Can assume the general shape of any object or creature that fills roughly 150 cubic feet. Body is hard and has a rough texture, no matter what appearance it might present. Anyone who closely examines the mimic can easily detect the ruse.
Adhesive: Exudes a thick slime that acts as a powerful adhesive, holding fast any creatures or items that touch it. A weapon that strikes an adhesive-coated mimic is stuck fast unless the wielder succeeds on an open doors check to pull the weapon free. Strong alcohol dissolves the adhesive in 3 rounds. A mimic can dissolve its adhesive at will, and the substance will break down 5 rounds after the creature dies.
Language: Can speak Common.