Mastodon
Intelligent, aggressive prehistoric relatives of the elephant
Basic Fantasy Role-Playing Game
| Armor Class | 18 |
|---|---|
| Hit Dice | 15 *(+11) |
| Number Appearing | Wild 2d8 |
| Attacks | 2 tusks (2d6), 1 trunk grab (2d4), 2 tramples (2d8) |
| Movement | 50' (15') |
| Save As | Fighter: 13 |
| Morale | 8 |
| XP | 2175 |
| Treasure Type | special |
Mastodons are a related species found in more temperate climates. These prehistoric relatives of the elephant are intelligent and able to communicate with each other in a rudimentary way. They are more aggressive than the common elephant and will attack any creature they see as a threat.
They have the same basic attack modes as mammoths, with the same limitations as given above.
A light load for a mastodon is 8,000 pounds; a heavy load, up to 16,000 pounds.
A mastodon has no treasure as such, but its tusks are worth 1d10 x 100 gp.
Other Sources
Old-School Essentials Classic Fantasy
| Armor Class | 3 [16] |
|---|---|
| Hit Dice | 15 (67hp) |
| Number Appearing | 0 (2d8) |
| Attacks | 2 × tusk (2d6) or 1 × trample (4d8) |
| THAC0 | 9 [+10] |
| Movement | 120' (40') |
| Saving Throws | D8 W9 P10 B10 S12 (8) |
| Morale | 8 |
| Alignment | Neutral |
| XP | 1350 |
| Treasure Type | Tusks |
Special Abilities
OSRIC
| Armor Class | 5 |
|---|---|
| Hit Dice | 12 |
| Number Encountered | 1d12 |
| Attacks | 5 |
| Damage | 2d8/2d8/2d6/2d6/2d6 |
| Move | 150-ft |
| Alignment | Neutral |
| Intelligence | Animal |
| XP | 7/1,900 +16/hp |
| Size | Large |
| Frequency | Very rare |
| Lair | Nil |
Mastodons are thought to be the ancestors of the common elephant, the principal difference being their great woolly coats, which make them better suited to subarctic environments.
In general, elephants are relatively peaceful creatures, but when roused they can be devastating. The mastodon makes two attacks with their great tusks for 2d8 damage each. They may also attack creatures up to medium size with their trunks for 2d6 damage as well as attempt to crush their foes with their two forelegs, which can each inflict 2d6 damage. However, no single opponent may be subject to more than two attacks at one time, though elephants can simultaneously combat as many enemies as it has attacks.
Treasure: Ivory is worth 1d6×100 gp per tusk. An elephant tusk is hugely encumbering.