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Lurker Above

A subterranean creature resembling a manta ray that swims through the air and drops on prey from ceilings

Basic Fantasy Field Guide Omnibus

Field Guide

Armor Class14
Hit Dice10 (+9)
Number Appearing1 Lair 1d4
Attacks1 smother
Damage1d6 + 1d6 per round
MovementFly 40'
Save AsFighter: 10
Morale7
XP1300
Treasure TypeC

The monster known as the Lurker Above is a subterranean creature which appears to be related to aquatic creatures such as the manta ray, though this is hardly likely. A lurker above “swims” through the air due to buoyant gas bladders in its “wings,” and if unable to fly for some reason one can creep no more than 1 foot per round.

A lurker above hunts by lying flat against the ceiling of a subterranean room, camouflaged by its stony-textured dark gray underbelly (thus surprising on 1-4 on 1d6) and then falling on and wrapping itself around its prey. The prey is held immobile, rendered unable to breathe, and constricted in this way until it dies. Living creatures of man-size or smaller will suffer 1d6 points of damage per round and will typically remain conscious at most for 1d4+1 rounds. A victim may only fight if they have a short cutting or stabbing weapon already in hand before being attacked.

Special Abilities

Ceiling Camouflage: Surprises on 1-4 on 1d6 when lying flat against ceiling, camouflaged by stony-textured dark gray underbelly.
Smother: Falls on and wraps around prey, holding immobile and rendering unable to breathe. Man-size or smaller creatures suffer 1d6 damage per round and remain conscious at most for 1d4+1 rounds. Victims may only fight if they have a short cutting or stabbing weapon already in hand before being attacked.
Flight: Swims through air due to buoyant gas bladders in wings. If unable to fly, can only creep 1 foot per round.