Lizard, Monitor
Dark-colored lizards with bright, lace-like patterns, capable of running on hind legs
Basic Fantasy Role-Playing Game
| Armor Class | 12 |
|---|---|
| Hit Dice | 3* |
| Number Appearing | 1d4, Wild 1d6 |
| Attacks | 1 bite |
| Damage | 1d4 + poison |
| Movement | 40' (special) |
| Save As | Fighter: 3 |
| Morale | 7 |
| XP | 175 |
| Treasure Type | None |
Monitor lizards are generally dark in color, but often have bright, colorful, lace-like patterns covering their skin. A monitor may rise up onto its hind legs to run at a rate of 60 feet per round; such movement must be in a straight line, ending with the creature on all fours again. However, unlike a “double move” running movement, the monitor may still attack after moving.
Large monitor lizards range from 4 to 7 feet in length, and include such creatures as the so-called Komodo Dragon.
All monitors are carnivores who hunt by running down their prey, and anything smaller than a monitor is considered prey.
Special Abilities
Variants
Huge monitors range from 8 to 11 feet in length. Their venom works faster than that of their smaller brethren; those bitten must save vs. Poison at +2 or suffer 1d6 points of damage each round for 2d4 rounds.
| Armor Class | 14 |
|---|---|
| Hit Dice | 5* |
| Number Appearing | 1d4, Wild 1d6 |
| Attacks | 1 bite |
| Damage | 1d6 + poison |
| Movement | 40' (special) |
| Save As | Fighter: 4 |
| Morale | 8 |
| XP | 405 |
| Treasure Type | None |
Giant monitor lizards range from 12 to 15 feet in length. Those bitten by a giant monitor must save vs. Poison at +2 or die.
| Armor Class | 16 |
|---|---|
| Hit Dice | 7* |
| Number Appearing | 1d4, Wild 1d6 |
| Attacks | 1 bite |
| Damage | 1d8 + poison |
| Movement | 40' (special) |
| Save As | Fighter: 5 |
| Morale | 9 |
| XP | 735 |
| Treasure Type | None |