Kreptax
Elf-sized fey creatures with goblin-like features and colorful skin
Basic Fantasy Field Guide Omnibus
| Armor Class | 13(11) |
|---|---|
| Hit Dice | 2 |
| Number Appearing | 1d4, Wild 2d4, Lair 3d6 |
| Attacks | 1 weapon or 2 claws |
| Damage | by weapon or 1d4 claw |
| Movement | 30' |
| Save As | Fighter: 2 (petrify/paralysis as Fighter: 9) |
| Morale | 7 |
| XP | 75 |
| Treasure Type | U, Lair B |
Kreptax appear to be unnatural crossbreeds of elves and goblins though they are related to neither, being creatures of the wild fey. They resemble elf-sized goblins, with the more pointed ears and lighter features of an elf. Kreptax have a dazzling variety of skin colors, including but not restricted to blue, red, orange, yellow, green, and purple, and the colors seem as individual as eye color among humans. Two blue kreptax may very well produce red, purple, orange or yellow offspring, and not all their offspring will be the same color either.
Individually kreptax are more intelligent than goblins. Kreptax often roam in small packs of 2 or 3 when scouting, and a tribe is almost never more than 18 individuals before internal frictions cause the tribe to split.
Special Abilities
Variants
A more powerful warrior, wearing chainmail.
| Armor Class | 15 |
|---|---|
| Hit Dice | 3 |
| XP | 145 |
Also in chainmail.
| Armor Class | 15 |
|---|---|
| Hit Dice | 4 |
| XP | 360 |
The warlock wears no armor (AC 11) but with the ability to cast spells as if they were a 3rd-level Cleric and a 3rd-level Magic-user.
| Armor Class | 11 |
|---|---|
| Hit Dice | 3 |
| XP | 175 |