Killer Bee
Giant (1' long) bees of aggressive temperament. Build hives underground.
Old-School Essentials Classic Fantasy
| Armor Class | 7 [12] |
|---|---|
| Hit Dice | ½* (2hp) |
| Number Appearing | 1d6 (5d6) |
| Attacks | 1 × sting (1d3 + poison + lodged stinger) |
| THAC0 | 19 [0] |
| Movement | 150' (50') flying |
| Saving Throws | D12 W13 P14 B15 S16 (1) |
| Morale | 9 |
| Alignment | Neutral |
| XP | 6 (guard: 13, queen: 25) |
| Treasure Type | Honey |
Giant (1’ long) bees of aggressive temperament. Build hives underground.
Special Abilities
Aggressive: Usually attack on sight. Always attack intruders within 30’ of their hive.
Die after attacking: On a successful sting attack, a killer bee dies.
Poison: Causes death (save vs poison).
Lodged stinger: Inflicts 1 damage per round, as the stinger works its way in. A round can be spent to remove it.
Honey: Magical honey (around 2 pints) may be found in the hive. It heals 1d4 hit points if eaten (in its entirety).
Variants
Queen
(in the hive)
A 2HD queen lives in the hive. The queen does not die when she stings.
| Hit Dice | 2 |
|---|
Guards
(in or near the hive (at least 10))
At least 10 bees (4 or more of which have 1HD) remain in or near the hive to protect the queen.
| Hit Dice | 1 |
|---|