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Jackal

Small nocturnal scavenger and occasional predator with muzzle-snout and long tail

animal mammal neutral

OSRIC

OSRIC

Armor Class7
Hit Dice1
Number Encountered1d6
Attacks1
Damage1d4
Move120-ft
AlignmentNeutral
IntelligenceAnimal
XP1/10 +1/hp
SizeSmall
FrequencyCommon
Lair25%

Jackals are small mammals, 2-ft to 3-ft long and weighing about 25 lbs. They are muzzle-snouted, fur-covered, four-legged and long-tailed nocturnal scavengers and occasional predators. They generally hunt and forage singly or in mated pairs, but occasionally gather in small packs to bring down difficult prey. Jackals can be found in subtropical grasslands, woodlands and wastelands, and occasionally in more mountainous terrain. They are most active at dawn and dusk, which has occasionally led to them being revered by death cults.

The small size of the jackal makes it cautious and an unlikely combatant, but they can bite for 1d4 damage if necessary, such as when defending their cubs.

Variants

Huge (rare encounters)

Huge jackals are larger, more aggressive and have a stronger bite, but are otherwise similar.

Armor Class6
Hit Dice2
Number Encountered1d6
Attacks1
Damage1d4+1
Move150-ft
AlignmentNeutral
IntelligenceAnimal
XP2/30 +1/hp
SizeSmall
FrequencyRare
Lair25%
Giant (very rare encounters)

Giant jackals are almost certainly unnatural and are known to often be associated with religious groups. Though they are thought to usually behave as other Jackals, there are rumours that some possess a greater degree of intelligence and an evil will.

Armor Class5
Hit Dice4
Number Encountered1d4
Attacks1
Damage1d8
Move180-ft
AlignmentNeutral
IntelligenceAnimal
XP3/75 +3/hp
SizeMedium
FrequencyVery rare
Lair25%