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Infernal, Malebranche

Also known as: Horned Devil

A devil far larger than any man with crimson or dark gray skin and large horns

Basic Fantasy Field Guide Omnibus

Field Guide

Armor Class24 (m)
Hit Dice5+5**
Number Appearing1d6
Attacks1 tail, 1 weapon or spell
Damage1d4 tail, by weapon, by spell
Movement30' Fly 20'
Save AsFighter: 5
Morale9
XP450
Treasure TypeNone

A Malebranche (sometimes called a horned devil), is a devil far larger than any man. Its skin is crimson or dark gray and is extremely thick and sturdy. It has a large set of horns on its head owing to its name. The horn tends to be used to rank hierarchy and not as an offensive weapon. A malebranche also has large bat-like wings which it can use to fly short or medium distances.

Most malebranche will be armed with a two-tined fork that deals 2d6 points of damage, although a minority of them will be armed with a barbed whip instead. The barbed whip only deals 1d4 points of damage, but will also stun an opponent for the same amount of rounds (unless a save vs. Magic Wands is made). A stunned opponent cannot attack but can still defend themselves (no loss to AC). With either one of these weapons, the malebranche will still make use of its very sharp tail. It deals 1d4 points of damage and also causes the struck opponent to lose 1 HP every following round unless a healing spell or potion is used.

Special Abilities

Magical weapons required: As the malebranche is an infernal, it can only be hurt by magical weapons (+1 or better).
Two-tined fork: Most malebranche will be armed with a two-tined fork that deals 2d6 points of damage.
Barbed whip: A minority of them will be armed with a barbed whip instead. The barbed whip only deals 1d4 points of damage, but will also stun an opponent for the same amount of rounds (unless a save vs. Magic Wands is made). A stunned opponent cannot attack but can still defend themselves (no loss to AC).
Sharp tail: It deals 1d4 points of damage and also causes the struck opponent to lose 1 HP every following round unless a healing spell or potion is used.
Spellcasting: It can cast wall of fire and cause fear once per day.