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Infernal, Malacoda

Highly intelligent, eerily silent demons with barbed bodies

Basic Fantasy Field Guide Omnibus

Field Guide

Armor Class20 (m)
Hit Dice5**
Number Appearing1d2 Lair 1d4+1
Attacks2 horns, 2 hands or tail
Damage2d8 horn, 2d4 hand, 3d4 tail
Movement30' Fly 50'
Save AsCleric: 5
Morale8
XP450
Treasure TypeI
Malacoda (“Barbed-Tailed”) demons are highly intelligent, quiet, and calm. While capable of speech in many languages, they are eerily silent most of the time, including during combat. They are fearsome opponents but also excel in roles as sentries, or supervisors of lesser infernals. They tolerate but dislike Rubicante demons.

Special Abilities

Natural Weapons: Malacoda can neither use nor need weapons, as their bodies are fearsomely designed. They will primarily strike with their barbed hands (2d4) and tail (3d4) but may also gore with their horns once per encounter (2d8).
Resistances and Immunities: Malacoda are immune to damage from lightning and poison, and take only half damage from acid, cold, or fire-based attacks. They can only be struck by magical weapons.
Fear Aura: Radiate fear within a 5 foot radius (save vs wands).
Spell-like Abilities: Once per combat round, instead of attacking they may cast continual darkness, detect magic, mind reading, hallucinatory terrain, or hold person.
Summon Demon: Once per day they may summon an additional demon of the same type (50% chance of success).