Infernal, Malacoda
Highly intelligent, eerily silent demons with barbed bodies
Basic Fantasy Field Guide Omnibus
| Armor Class | 20 (m) |
|---|---|
| Hit Dice | 5** |
| Number Appearing | 1d2 Lair 1d4+1 |
| Attacks | 2 horns, 2 hands or tail |
| Damage | 2d8 horn, 2d4 hand, 3d4 tail |
| Movement | 30' Fly 50' |
| Save As | Cleric: 5 |
| Morale | 8 |
| XP | 450 |
| Treasure Type | I |
Malacoda (“Barbed-Tailed”) demons are highly intelligent, quiet, and calm. While capable of speech in many languages, they are eerily silent most of the time, including during combat. They are fearsome opponents but also excel in roles as sentries, or supervisors of lesser infernals. They tolerate but dislike Rubicante demons.
Special Abilities
Natural Weapons: Malacoda can neither use nor need weapons, as their bodies are fearsomely designed. They will primarily strike with their barbed hands (2d4) and tail (3d4) but may also gore with their horns once per encounter (2d8).
Resistances and Immunities: Malacoda are immune to damage from lightning and poison, and take only half damage from acid, cold, or fire-based attacks. They can only be struck by magical weapons.
Fear Aura: Radiate fear within a 5 foot radius (save vs wands).
Spell-like Abilities: Once per combat round, instead of attacking they may cast continual darkness, detect magic, mind reading, hallucinatory terrain, or hold person.
Summon Demon: Once per day they may summon an additional demon of the same type (50% chance of success).