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Infernal, Eldri

Beautiful devil-like creatures with blood-red skin, bright orange-red hair, and a single smooth horn, focused on accumulating dark magical secrets

Basic Fantasy Field Guide Omnibus

Field Guide

Armor Class16 (m)
Hit Dice9** (+7)
Number Appearing1
Attacks2 claws or fire blast or spell
Damage1d4 claw, 2d6 fire blast, by spell
Movement50' Fly 90'
Save AsMagic-User: 14
Morale9
XP1225
Treasure TypeG, O + 1d4+1 non-weapon magical items

The Eldri are a breed of infernals that focus their attentions on the accumulation of dark magical secrets and evil lore. They are incredibly skilled in the use of magic and rival vegas (see page 159) in power. Both male and female varieties of eldri exist, and regardless of superficial gender they are universally beautiful. Their blood-red skin, bright orange-red hair, and single smooth horn that grows from their forehead gives them a devilish appearance.

An eldri has the ability to create blasts of flame from its hands up to 120 feet. Its nails are as hard as iron and as sharp as daggers, and will use them only if caught in melee. In addition, an eldri has the ability to fly. It has the ability to cast spells as a 15th-level Magic-user. It prefers spells that deal direct damage over subtler magics. An eldri spends its life in search of new magic and always has a small stock of magical items it has discovered over the course of its existence (as reflected in the treasure type above).

Special Abilities

Fire Blast: Can create blasts of flame from its hands up to 120 feet.
Flight: Has the ability to fly.
Spellcasting: Cast spells as a 15th-level Magic-user. Prefers spells that deal direct damage over subtler magics.
Iron Claws: Nails are as hard as iron and as sharp as daggers.
Damage Resistance: Immune to lightning and poison. Takes only half damage from acid, cold, or fire-based attacks.
Magic Resistance: Only affected by magical weapons and spells of 2nd-level or higher.
Regeneration: An eldri that is killed in combat will dissolve to fine ash, leaving only its horn behind. If this horn is not destroyed within 1 year, the eldri will form a new body with all the memories it had up to the time of its death. The exact means to destroy an eldri’s horn is up to individual GMs to devise.