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Illusion Trapper

A very proficient hunter that digs pits and uses hallucinatory terrain to trap prey

Basic Fantasy Field Guide Omnibus

Field Guide

Armor Class18
Hit Dice9** (+8)
Number Appearing1
Attacks1 bite
Damage5d4
Movement30'
Save AsFighter: 9
Morale9
XP1225
Treasure TypeNone (see below)

The Illusion Trapper is a very proficient hunter. It digs a 40-foot diameter funnel-shaped pit and casts hallucinatory terrain to match the surrounding terrain. Creatures that come near the pit must save vs. Paralysis each round they remain in the area or slip on the loose soil and fall to the bottom. The illusion trapper attacks from its covering with its large mandibles, and on a successful hit attaches to the target. It will not open its mandibles until it or its prey is dead. Any creature bitten by the illusion trapper must save vs. Poison or be paralyzed for 3d6 rounds. Paralyzed creatures automatically take 5d4 points of damage each round that it remains in the trapper’s grip.

While it does not keep any treasure itself, there is a chance of items left behind from previous victims.

Special Abilities

Hallucinatory Terrain: Digs a 40-foot diameter funnel-shaped pit and casts hallucinatory terrain to match the surrounding terrain.
Pit Trap: Creatures that come near the pit must save vs. Paralysis each round they remain in the area or slip on the loose soil and fall to the bottom.
Mandible Grip: On a successful hit attaches to the target. It will not open its mandibles until it or its prey is dead.
Paralyzing Bite: Any creature bitten must save vs. Poison or be paralyzed for 3d6 rounds. Paralyzed creatures automatically take 5d4 points of damage each round that it remains in the trapper’s grip.