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Hruul

A hulking creature with four legs and three arms standing 18 feet tall

Basic Fantasy Field Guide Omnibus

Field Guide

Armor Class18
Hit Dice6
Number Appearing1d4, Lair 2d6
Attacks1 giant axe, 1 giant club or 1 ground slam
Damage1d8 + 4 axe, 2d6 club or 1d10 to all surrounding enemies
Movement30'
Save AsFighter: 7
Morale10
XP500
Treasure TypeK

A hulking creature with four legs and three arms, a Hruul is a formidable foe. Standing 18 feet tall on average, muscles standing out like fleshy boulders, and wielding a giant stone axe in one hand with a club in another, there are few who would dare to stand their ground when attacked. It is not known if it possesses the faculty of language, but a hruul is known to shake saplings with the terrible roars that issue from its sharp-toothed mouth.

There seems to be a crude form of hierarchy among groups of hruul, though exactly how it functions is not unknown; however, it is clear that the larger the hruul, the more deference it is given by its kind and that they are sometimes seen cooperating in coordinated ways.

Special Abilities

Ground Slam: Normally a hruul will attack with both weapons that it carries, but if one is surrounded or facing large numbers it will pound the ground with its over-sized third arm, sending a concussive blast that will damage all nearby enemies with flying debris; additionally, all affected enemies must save vs. Dragon Breath or be knocked prone.