Wild Horse
Lightly built horses adapted to run at high speed
Old-School Essentials Classic Fantasy
| Armor Class | 7 [12] |
|---|---|
| Hit Dice | 2 (9hp) |
| Number Appearing | 0 (1d10 × 10) |
| Attacks | 2 × hoof (1d4) |
| THAC0 | 18 [+1] |
| Movement | 240' (80') |
| Saving Throws | D12 W13 P14 B15 S16 (1) |
| Morale | 7 |
| Alignment | Neutral |
| XP | 20 |
| Treasure Type | None |
Lightly built horses adapted to run at high speed. Can survive purely on grass, wherever available.
Special Abilities
Stampede: Herds of 20 or more can trample those in their path. 3-in-4 chance each round. +4 to-hit human-sized or smaller creatures. 1d20 damage.
Taming: Wild horses can be trained as mounts (riding horses).
Other Sources
OSRIC
| Armor Class | 7 |
|---|---|
| Hit Dice | 2 |
| Number Encountered | 5d6 |
| Attacks | 1 |
| Damage | 1d3 |
| Move | 240-ft |
| Alignment | Neutral |
| Intelligence | Animal |
| XP | 2/20+2/hp |
| Size | Large |
| Frequency | Uncommon |
| Lair | Nil |
One of the most common domesticated animals, horses are almost ubiquitous in most human societies. They are insufficiently sure-footed to take into most dungeon environments (cf mule).