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Hob

A hairy relative of the goblin that stands around 3-3.5 feet tall with yellowish to red skin tones

Basic Fantasy Field Guide Omnibus

Field Guide

Armor Class14 (11)
Hit Dice1-1
Number Appearing1d6, Lair 5d10
Attacks1 weapon
Damage1d6 or by weapon
Movement20' Unarmored 30'
Save AsThief: 1
Morale7
XP10
Treasure TypeR

A Hob is a hairy relative of the goblin that typically stands around 3-3.5 feet tall. Each has a skin color that ranges from yellowish through orange tones, to a red hue, with the occasional wart of a deeper, darker color. Eye colors range from gray to brown to black, with the red glow of a nocturnal animal in them when light reflects off of them. They may have hair coloring ranging from red to brown.

A hob often wears old ratty clothing but otherwise takes great pride in its appearance. However, if you give a hob a set of new clothes, it will go away forever. Likewise, a hob takes pride in its work and is often found in civilized homes helping with chores. The only payment it will accept is a bowl of porridge with a slab of butter on it. This pride also carries into the hob’s personal life, though, and if it is offended, it will become a great nuisance until one makes amends with them.

Hobs have been known to serve in the night watch of cities and villages. In this capacity, the hob is as tenacious as their goblin cousins in defense of their home. A hob makes an excellent scout, and their skill with a short bow or crossbow matches that of any goblin.

Hobs are also very clannish among themselves, and such clans will often form a community within a city or caves or catacombs below such settlements. This clan lair is called a “hob hole”, and the hobs will choose a clan chief to run the operations of the clan.

Special Abilities

Pride and Offense: If given new clothes, will go away forever. If offended, becomes a great nuisance until amends are made.
Domestic Service: Often found in civilized homes helping with chores. Only payment accepted is a bowl of porridge with a slab of butter on it.
Scout: Makes an excellent scout. Skill with short bow or crossbow matches that of any goblin.

Variants

Warrior (1 in 6)

A hob gains a +1 bonus to its morale if led by a warrior.

Hit Dice3-3
XP145
Clan Elder (in lair (1 in 20))

Has a +1 bonus to damage due to strength.

Armor Class15 (11)
Hit Dice5-5
Damage1d6+1 or by weapon+1
XP360
Clan Chief (in lair of over 30 hobs)

A hob has a +2 bonus to morale while its clan chief is present (this is not cumulative with the bonus given by a warrior leader).

Armor Class16 (11)
Hit Dice7-7
Damage1d6+1 or by weapon+1
XP670
Cleric (in lair (1 on 1d6, or 1-2 on 1d6 if clan chief is present))

Equivalent to a regular hob statistically, but has Clerical abilities at level 1d4+1.

Armor Class14 (11)
Hit Dice1-1
Attacks1 weapon
Damage1d6 or by weapon
XP10