Hippogriff
Large flying horses with the forefront of a bird of prey
Basic Fantasy Role-Playing Game
| Armor Class | 15 |
|---|---|
| Hit Dice | 3 |
| Number Appearing | Wild 2d8 |
| Attacks | 2 claws/1 bite |
| Damage | 1d6/1d6/1d10 |
| Movement | 60' (10') Fly 120' (10') |
| Save As | Fighter: 3 |
| Morale | 8 |
| XP | 145 |
| Treasure Type | None |
Hippogriffs resemble large fying horses with the forefront of a bird of prey. A typical hippogriff is 9 feet long, has a wingspan of 20 feet, and weighs 1,000 pounds.
A hippogriff avoids the territories and civilizations of other creatures, dwelling in extreme altitudes. Griffons sometimes prey upon them, and hippogriffs will generally attack griffons on sight if they have a numerical advantage.
Hippogriffs are omnivorous, entering combat only as defense, save for those times a griffon is met. They are prized as flying mounts since, unlike griffons, they are relatively safe around horses; note that it is still necessary to raise one in captivity in order to use it as a mount. A light load for a hippogriff is up to 400 pounds; a heavy load, up to 900 pounds.
Special Abilities
Other Sources
Old-School Essentials Classic Fantasy
| Armor Class | 5 [14] |
|---|---|
| Hit Dice | 3+1 (14hp) |
| Number Appearing | 0 (2d8) |
| Attacks | 2 × claw (1d6), 1 × bite (1d10) |
| THAC0 | 16 [+3] |
| Movement | 180' (60') / 360' (120') flying |
| Saving Throws | D12 W13 P14 B15 S16 (2) |
| Morale | 8 |
| Alignment | Neutral |
| XP | 50 |
| Treasure Type | None |
Special Abilities
OSRIC
| Armor Class | 5 |
|---|---|
| Hit Dice | 3+3 |
| Number Encountered | 2d8 |
| Attacks | 3 |
| Damage | 1d6/1d6/1d10 |
| Move | 180-ft; 360-ft flying (AA:IV) |
| Alignment | Neutral |
| Intelligence | Semi- |
| XP | 4/150+3/hp |
| Treasure Type | 5d4 gems (50%) |
| Size | Large |
| Frequency | Rare |
| Lair | 10% |