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Grimfrog

Vicious carnivorous frogs that attack in swarms with flesh-shearing teeth

Basic Fantasy Field Guide Omnibus

Field Guide

Armor Class16
Hit Dice6
Number Appearing1 swarm
Attacks1 special
DamageSpecial
Movement40' Swim 40'
Save AsFighter: 1
Morale10
XP500
Treasure TypeNone

Grimfrogs are vicious carnivorous frogs. An individual grimfrog looks like an ordinary small green frog, at least until it opens its mouth and shows off its fearsome array of interlocking flesh-shearing teeth. However, the real danger of grimfrogs is that they attack in swarms. Because of their small size and innocuous appearance, grimfrogs surprise on 1-3 on 1d6 even if they have been noticed by their potential victims (unless such victims are already familiar with grimfrogs).

An ordinary swarm of grimfrogs consists of one individual per hit point. They attack by jumping onto a victim and biting any accessible flesh. If a grimfrog swarm scores a hit, it does 1 point of damage plus 1 additional point for each point the attack roll exceeds the victim’s armor class (but never more than the number of surviving grimfrogs in the swarm).

A swarm may split into two or more swarms of roughly-equal numbers, dividing the swarm’s hit dice between them; no smaller swarm will be formed that has less than 10 hit points, so for example a swarm having 20 hit points can divide into no more than two smaller swarms. A swarm will usually split in this way if there are several potential victims close together.

Since attacking grimfrogs literally climb around on the bodies of their victims, any attack against a swarm which has engaged a victim will also hit the victim if the attack roll is higher than the victim’s armor class. Grimfrogs are soft and squishy, and gain their relatively high armor class from their small size and quick movements; a slow spell will reduce the armor class of the swarm to 11.

Grimfrogs will not wander far from water, nor will they stray into sunlight, though neither situation will cause them any immediate harm.

Special Abilities

Surprise: Surprise on 1-3 on 1d6 even if they have been noticed by their potential victims (unless such victims are already familiar with grimfrogs).
Swarm Attack: An ordinary swarm consists of one individual per hit point. If a grimfrog swarm scores a hit, it does 1 point of damage plus 1 additional point for each point the attack roll exceeds the victim’s armor class (but never more than the number of surviving grimfrogs in the swarm).
Swarm Splitting: A swarm may split into two or more swarms of roughly-equal numbers, dividing the swarm’s hit dice between them; no smaller swarm will be formed that has less than 10 hit points.
Collateral Damage: Any attack against a swarm which has engaged a victim will also hit the victim if the attack roll is higher than the victim’s armor class.
Slow Vulnerability: A slow spell will reduce the armor class of the swarm to 11.